Posts tagged ‘Setting Up’

The most important thing you need to develop an OpenCL application is to be able to compile and run your code. If that is what you need to know, then you’re in the right place! Unlike the CUDA development platform, OpenCL is an open standard and is supported on various devices. Anything from multi-core CPUs to integrated GPUs, to dedicated GPUs, and even some more exotic devices like DSPs and FPGAs. Because of this diversity, the development environment is a bit fragmented. There are OpenCL SDKs available from various vendors including Intel, AMD, and NVIDIA. What to do! Continue reading ‘Setting up OpenCL’ »