Posts tagged ‘Rotate’

When performing image transformation and manipulation techniques, it is often necessary to employ some sort of interpolation or filtering in order to obtain a good image quality. For example, if you scale an image, you can determine the final color of each pixel by either some basic nearest neighbor method, or a more advanced interpolation method. However, an interpolation method will invariably offer better final image quality. In this tutorial, we’ll be writing a function to rotate an image, using bilinear interpolation. This tutorial also demonstrates how to perform a high quality image rotate transformation, however, that is not the focus of this tutorial, but rather the example transform being performed. Continue reading ‘Coding Bilinear Interpolation’ »

CUDA is great for any compute intensive task, and that includes image processing. In this tutorial, we’ll be going over why CUDA is ideal for image processing, and how easy it is to port normal c++ code to CUDA. Continue reading ‘Intro to image processing with CUDA’ »

Image warps and other distortions are significantly more complicated than simple image processing techniques such as convolution. This tutorial will cover how to twist an image in the center. This exact code can be modified to do twists or other types of image warps. Continue reading ‘Image twist and swirl algorithm’ »